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AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
We are hiring a Material Artist for stylized project for creating high-quality materials and textures.
If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.
Responsibilities
- Produce outstanding materials using Substance Designer
- Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
- Work closely with Level Artists to make materials that will be convenient for them to use.
- Maintain integrity and uniformity of material library.
- Setup materials in the engine and ensure they work correct and blend properly.
Requirements
- Deep & highly proficient knowledge of Substance Designer
- Knowledge of PBR and physically based material standards
- High proficiency with Maya or similar
- Strong communication and mentoring skills
- Good eye for appropriate stylization and detail
- At least one shipped title within the industry
Benefits
- Competitive remuneration
- Projects aligned with your expertise and interests
- Collaboration with industry leaders on AAA titles
- Professional growth opportunities
- Flexible work arrangements
- An environment dedicated to diversity and inclusion
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Sperasoft
View Company ProfileSperasoft is a premier, enterprise-grade global game development, co-development, and creative engineering powerhouse engineered to operate as the definitive, full-service technical production infrastructure layer for the world's elite AAA video game publishers and studios. Operating as a critical subsidiary of Keywords Studios, the company eliminates the severe systemic friction of modern, high-budget game production—where publishers face exploding asset scaling demands, specialized engine architectural limits, and volatile staffing bottlenecks—by deploying an elite matrix of software engineers, technical artists, and design specialists. Moving far beyond traditional, siloed outsourcing vendors, Sperasoft functions as a deeply integrated co-development partner capable of owning complete gameplay modules, rendering pipelines, physics simulations, and live-ops pipelines for massive global franchises like Halo, Assassin's Creed, Battlefield, and Rainbow Six. Under the hood, their sophisticated studio network—spanning development hubs across the United States, Europe, and Latin America—natively orchestrates high-concurrency graphics pipelines, multi-platform console porting telemetry (Next-Gen, PC, Mobile), and secure, enterprise-grade data protection frameworks. What sets Sperasoft apart is its uncompromising dedication to blending high-performance systems engineering with bleeding-edge creative craftsmanship; by bridging the gap between highly complex, performance-intensive game engine mechanics and fluid, consumer-grade player experiences, the studio enables global entertainment giants to radically maximize asset velocity, eliminate production bottlenecks, and launch genre-defining interactive content worldwide.
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