Job Description
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AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
We are seeking a Material Artist to integrate with AMC team. You will partner with art and design teams to develop compelling materials. Your role involves creating materials that meet our technical specifications and adapting stock textures, such as from Megascans, to fit our production pipelines. If you excel at materials creation, delivering production-ready assets, and adhere to strict technical requirements, this is the perfect opportunity for you
Responsibilities
- Develop high-quality benchmark materials utilizing Substance Designer, Substance Painter, ZBrush, or other preferred DCC tools.
- Ensure all materials maintain compatibility and interchangeability within the project.
- Collaborate closely with Level Artists to create user-friendly and convenient materials for level construction.
- Work with the Lead to verify materials are correctly integrated and function as intended with project-specific shaders, including features like tinting and height blends.
- Uphold the integrity and uniformity of the material library.
- Independently research, evaluate, and implement the latest industry trends and material creation techniques.
- Demonstrate the ability to select the most appropriate software for any given task, without a strict focus on Substance Designer.
- Be prepared to pivot to simple prop modeling tasks when material creation assignments are not immediately available.
Requirements
Essential Skills & Experience:
- Deep and highly proficient knowledge of Substance Designer.
- Knowledge of PBR (Physically Based Rendering) material standards.
- Experience in creating textures for complex semi-procedural shaders.
- Understanding of material blending systems and material optimization for real-time engines.
- Proven ability to produce materials in a wide variety of styles and themes, with a good eye for appropriate stylization and detail.
- At least one shipped title within the CG industry.
- Proficiency with Maya or a similar Digital Content Creation (DCC) tool is a plus.
Soft Skills & Communication:
- Autonomy and independence.
- Good communication skills.
- Intermediate English level or higher
Benefits
- Competitive remuneration
- Projects aligned with your expertise and interests
- Collaboration with industry leaders on AAA titles
- Professional growth opportunities
- Flexible work arrangements
- An environment dedicated to diversity and inclusion
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Sperasoft
View Company ProfileSperasoft is a premier, enterprise-grade global game development, co-development, and creative engineering powerhouse engineered to operate as the definitive, full-service technical production infrastructure layer for the world's elite AAA video game publishers and studios. Operating as a critical subsidiary of Keywords Studios, the company eliminates the severe systemic friction of modern, high-budget game production—where publishers face exploding asset scaling demands, specialized engine architectural limits, and volatile staffing bottlenecks—by deploying an elite matrix of software engineers, technical artists, and design specialists. Moving far beyond traditional, siloed outsourcing vendors, Sperasoft functions as a deeply integrated co-development partner capable of owning complete gameplay modules, rendering pipelines, physics simulations, and live-ops pipelines for massive global franchises like Halo, Assassin's Creed, Battlefield, and Rainbow Six. Under the hood, their sophisticated studio network—spanning development hubs across the United States, Europe, and Latin America—natively orchestrates high-concurrency graphics pipelines, multi-platform console porting telemetry (Next-Gen, PC, Mobile), and secure, enterprise-grade data protection frameworks. What sets Sperasoft apart is its uncompromising dedication to blending high-performance systems engineering with bleeding-edge creative craftsmanship; by bridging the gap between highly complex, performance-intensive game engine mechanics and fluid, consumer-grade player experiences, the studio enables global entertainment giants to radically maximize asset velocity, eliminate production bottlenecks, and launch genre-defining interactive content worldwide.
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