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Team17
Video & Animation 3d ago

Capture Artist

Team17
United KingdomUnited Kingdom
Full-time
Not Disclosed
Mid-Level
VT

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Job Description

Key Skills Required

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Premiere Pro26 HoursFree Trial ✨
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Video Editor46mFree Trial ✨
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After Effects6 HoursFree Trial ✨
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Motion GraphicsUnreal Engine

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The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high-performing video assets in support of our games and marketing campaigns.

The role sits in our Creative team but is also embedded within our Product Portfolio team.

Main Duties & Responsibilities

· Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.

· Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in-game scenes and sequences to capture from.

· Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.

· Collaborating with Brand Managers and external studios to conceptualize trailers and video assets, ensuring they align with the creative vision for their games.

· Engaging in video editing and trailer development as needed.

Asset types include: Trailers (e.g., key campaign assets, ads, and store trailers), Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, TikTok content, etc.).

Key Skills, Knowledge & Experience

· Advanced proficiency in Unreal Engine Sequencer.

· Proficiency in Adobe suite, including Premiere Pro and After Effects.

· An intuitive understanding of focal length, framing, and depth of field to simulate real-world cameras in UE4 and UE5.

· A passion for playing First-person shooters.

· Extensive experience in a comparable role.

· Prior involvement in the video games industry.

· Exceptional aptitude for trailer development with a creative vision.

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Team17 (operating under team17.com) is a British video game developer and publisher best known for creating the iconic Worms franchise and publishing critically acclaimed indie hits such as Overcooked!, The Escapists, Blasphemous, Dredge, and Hell Let Loose. Founded in 1990 through the merger of 17-Bit Software and Team 7, Team17 operates both as an internal game development studio and a global publishing partner for independent developers across PC, console, and mobile platforms. Headquartered in Wakefield, United Kingdom, the company operates as part of Team17 Group PLC, supporting studios and international subsidiaries including astragon Entertainment and StoryToys.

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