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Sr 3D Generalist at Voldex (Driving Empire)

Voldex
CanadaCanada
ArgentinaArgentina
United KingdomUnited Kingdom
ColombiaColombia
MexicoMexico
BrazilBrazil
Full-time
Not Disclosed
Senior-Level

Job Description

Key Skills Required

Master these to land this role

3D AnimationGame DevRoblox StudioSubstance PainterBlender

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🏎️ Driving Empire is one of the largest driving games on Roblox, with billions of visits and a passionate global community. We're looking for a Sr 3D Generalist to help shape the world players explore every day—from houses and city environments to props, roads, event spaces, and partnership content.

In this role, you'll create high-quality, performant 3D assets that align with Driving Empire's distinctive visual style while meeting the technical demands of a live Roblox experience. You'll collaborate closely with the Art Lead and game team, bringing creativity, craftsmanship, and optimization expertise to everything you build.

If you're passionate about Roblox creation, love building immersive worlds, and enjoy seeing your work reach millions of players, we'd love to hear from you!

What You’ll Do

  • Review work from other artists in assigned areas and drive iterations with clear, actionable feedback to meet the quality bar

  • Own end-to-end delivery of assigned 3D assets (housing, props, tools, environment, gameplay content, and SFX/VFX when required) from brief through integration

  • Coordinate with the Art Lead on assigned areas: align on direction, run reviews, and surface risks or ambiguity early

  • Assign and manage execution across Art Lead–designated content areas to ensure style consistency, performance budget compliance, and on-time delivery

  • Assess asset requests and design documentation before production flag pipeline or implementation considerations, escalate to Art Lead on risks

  • Partner with the game team to resolve art issues (visual bugs, polish, integration fixes) and keep assigned areas shippable

  • Use creativity and insight to add value to asset requests, ensuring alignment with art lead and game team goals

Who You Are

  • 3+ years of professional experience as a 3D Artist in Roblox, or equivalent freelance/independent game development experience

  • Strong Roblox Studio experience with a deep understanding of optimization and performance best practices

  • Strong knowledge of mesh topology, efficient asset creation, and optimization techniques

  • Portfolio showcasing Roblox environments, buildings, houses, map locations, or similar stylized game worlds

  • Ability to adapt to and execute within an established art style

  • Strong communication skills and a collaborative, feedback-oriented mindset

Nice to Have

  • Passion for cars and car culture!

  • Experience working with licensed IPs and established brand guidelines

  • Experience building roads, cities, or large-scale environments

Tech Stack

You may use some or all of the following tools:

  • Maya/Blender/3DsMax

  • Roblox Studio

  • Substance Painter/Designer

  • Photoshop or Equivalent

  • Marmoset Toolbag

  • ZBrush or Equivalent

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Voldex (operating under voldex.com) is the premier, enterprise-grade user-generated content (UGC) gaming studio, virtual worlds publisher, and interactive media innovator engineered to operate as the definitive, high-velocity experience acquisition, community optimization, and live-operations engineering layer for massive-scale gaming ecosystems including Roblox, Minecraft, and Fortnite Creative. Founded by gaming entrepreneur Alex Singer, the company completely eliminates the severe systemic friction of modern decentralized game development—where independent indie creators lose vital distribution momentum, scaling capabilities, brand collaboration opportunities, and monetization velocity due to shifting platform discoverability algorithms and technical infrastructure constraints—by deploying a sophisticated corporate acquisition and live-ops optimization matrix. Moving far beyond traditional, passive game design houses or basic asset-flipped development agencies, Voldex natively unifies strategic asset acquisition (highlighted by its historic acquisition of category-defining titles like Brookhaven RP, Driving Empire, and Ultimate Football), real-time global multiplayer data analytics, immersive physics-based gameplay extensions, and high-concurrency cross-platform event activations into a single high-availability development workspace. Amassing a gargantuan aggregate user base exceeding 145 million monthly active users (MAUs) and billions of lifetime gameplay sessions, the studio handles massive global transaction concurrency and player lifecycle telemetry with production-hardened engineering precision. Backed by elite institutional venture capital including a monumental Series A round led by Andreessen Horowitz (a16z), alongside major backing from Dune Ventures, Makers Fund, and POW! Interactive, the organization deploys custom cross-chain data synchronization models and automated deployment loops. What sets Voldex apart is its uncompromising dedication to replacing fragmented, individual creator cycles with absolute studio-level scale, interactive brand activation velocity (partnering with global powerhouses like The LEGO Group, NBCUniversal, and Warner Bros. Games), and structural community monetization; by bridging the gap between performance-intensive system infrastructures and immediate, player-driven immersive entertainment, the enterprise remains the definitive cornerstone of modern algorithmic UGC media networks and worldwide virtual world scaling.

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Sr 3D Generalist at Voldex (Driving Empire) at Voldex | HireSkys