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Xsolla
Development 3h ago

Software Engineer, Web3

Xsolla
United StatesUnited States
Full-time
Not Disclosed
Senior-Level
VT

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Job Description

Key Skills Required

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Web3Smart ContractsGo

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The Role

We are hiring a Software Engineer, Web3 for Xsolla ZK, Xsolla's Web3 ecosystem on a zkSync-based L2. This includes:

  • Smart wallets built on account abstraction;

  • SDKs that game studios and partners use to bring players on-chain;

  • Infrastructure backend services for tokenizing in-game items and currencies;

  • Ecosystem dApps: a DEX, an NFT marketplace, and an auction.

This is a senior fullstack role: you work across backend, frontend, and smart contracts.

What You Will Own

  • Features end-to-end: backend, frontend, and production;

  • The on-chain / off-chain architecture of your product: what lives in contracts, what lives in services, and how the two stay consistent. You make these decisions and justify them in writing;

  • Security and correctness of what you ship: signing flows, interactions with contracts that hold user assets, keys, and secrets;

  • Production operation of your services, as part of the team's on-call rotation.

What You Will Do

  • Build backend services in Go and TypeScript: chain indexing, transaction relaying, event processing, APIs for dApps and SDKs;

  • Build infrastructure backend services for tokenizing in-game items and currencies;

  • Build dApp frontends in React: wallet connection, transaction signing, on-chain state in the UI;

  • Integrate smart wallets into products: accounts, paymasters, bundlers;

  • Develop SDKs used by game studios and partners;

  • Monitor services and contracts in production and take part in on-call;

  • Review code;

  • Set up and maintain AI tooling in the repositories (Claude Code, Codex, Cursor: rules, context, harness) so the team uses it effectively.

Required

Experience

  • 5+ years of commercial software development, with senior-level production experience across backend and frontend;

  • dApps that you shipped to production and maintained;

Web3 Libraries and Wallets

  • viem and wagmi in production: clients and transports, contract reads and writes with typed ABIs, event subscriptions, wagmi hooks and connectors, caching and invalidation of on-chain state;

  • How wallet signers work: EOAs, browser and embedded wallets, smart accounts; personal_sign (EIP-191) and typed data (EIP-712); the EIP-1193 provider; network switching;

  • Hands-on experience with smart wallets: UserOperations, gas sponsored via paymasters, signature validation for contract accounts (ERC-1271);

Backend

  • Go and TypeScript (Node.js) for production services;

  • Processing on-chain events: idempotency, reorg handling, retries;

  • Asynchronous messaging and event-driven design (Kafka, RabbitMQ, or NATS): delivery guarantees, ordering, reprocessing;

  • Relational databases (PostgreSQL) and caching (Redis);

  • Designing REST and gRPC APIs: versioning, backward compatibility;

Frontend

  • React and TypeScript: rendering model, state management, performance;

  • Web security fundamentals: XSS, CSRF, CSP, safe handling of signatures and keys in the browser;

Smart Contracts

  • Reading and understanding Solidity contracts and the EVM (storage, gas, call semantics, proxy upgrade patterns, access control) well enough to integrate with them safely and review changes;

  • Common contract vulnerability classes (reentrancy, front-running / MEV, oracle manipulation, signature replay) and how they affect the off-chain side;

Operations

  • Containers and orchestration (Docker, Kubernetes) at the level of deploying and debugging your own services;

  • Observability (we use Datadog; experience with Prometheus, Grafana, ELK/Graylog, or OpenTelemetry also counts): metrics, logs, tracing, and alerting for services and contracts; diagnosing incidents in production;

Engineering Practices

  • Testing: unit, integration, E2E;

  • Git, CI/CD (GitLab CI or similar);

AI-Assisted Engineering

  • Daily hands-on use of AI coding tools (Claude Code, Codex, Cursor) for development and review, including configuring them for a repository;

English

  • Spoken English at B2 level or higher;

Nice to Have

  • zkSync / ZK Stack and the specifics of the zk-rollup stack;

  • Designing, writing, and testing smart contracts in Solidity with Foundry; deploying and upgrading them safely;

  • Building ERC-4337 infrastructure yourself (bundlers, paymasters); EIP-6963, EIP-5792;

  • DeFi: DEX and AMM mechanics;

  • NFTs and marketplaces: ERC-721, ERC-1155, auction mechanics;

  • L2 infrastructure: running nodes, indexers, bridges;

  • Designing SDKs for external developers;

  • Gaming domain experience.

How We Work

  • Decisions in writing. Significant technical decisions are written up as an RFC or ADR that lays out the options and trade-offs. We discuss the document, not a blank whiteboard.

  • AI is part of everyday engineering. We use AI coding tools for development and review, and we treat configuring them for a codebase as real engineering work.

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Xsolla (operating at xsolla.com) is a global video game commerce platform engineered for developers and publishers seeking to launch, grow, and monetize their games at scale. Founded in 2005 by Aleksandr Agapitov and headquartered in Los Angeles, California, Xsolla specializes in providing end-to-end solutions that streamline the complexities of in-game transactions, subscriptions, and digital distribution—problems many developers face when scaling their businesses. Under the hood, Xsolla’s technology integrates secure payment processing, funding matchmaking through its Xsolla Funding Club, and tools for distribution and marketing, all designed to reduce friction for both creators and players. This allows indie studios and AAA publishers alike to focus on content creation while leveraging Xsolla’s infrastructure to handle global transactions, currency conversions, and audience engagement. While specific funding details are not publicly disclosed, the company’s influence in the gaming industry underscores its role as a critical enabler for digital commerce in games.

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