Senior Graphic Designer
Job Description
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Devoted Studios is a globally remote development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
We collaborate across time zones to support projects on all major platforms, engines, and styles—from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as:
- Epic
- Xbox
- Meta
- Obsidian Entertainment
- Riot
- Gearbox Software
We're looking for a Senior Graphic Designer to lead the visual execution of client pitches, capability decks, and creative presentations across our game development slate. This role sits at the intersection of design craft and business development, translating IP, tone, and brand voice into decks and materials that win business and represent our studio at the highest level.
Key Responsibilities:
- Own the visual strategy for high-stakes pitches, deciding what needs art, data, motion, or narrative to land the story
- Design and refine company capability decks, case study materials, and client-facing presentations true to each IP's visual language
- Adapt quickly across wildly different aesthetics, from stylized casual to gritty triple-A, sometimes within the same week
- Build reusable systems: templates, component libraries, and motion frameworks that scale design quality across multiple concurrent pitches
- Interpret ambiguous creative direction from leadership and business development with minimal back-and-forth
- Present work directly to internal stakeholders and, when needed, clients
- Mentor junior and mid-level designers on both craft and professional judgment
- Give final-eyes feedback on decks before they go out the door
Requirements
- 5+ years of design experience, ideally with exposure to the games industry, entertainment, or a fast-paced agency environment
- Expert-level proficiency in Figma, Adobe Creative Suite, and presentation tools (PowerPoint, Keynote, Google Slides)
- A portfolio demonstrating range across visual styles, not just one polished look
- Strong understanding of pitch narrative structure: hook, world, proof, ask
- Experience building scalable design systems and templates for repeated use
- A track record of taking initiative rather than waiting for a brief
- Comfort pushing back constructively on creative direction that won't land, and making the case clearly
- Genuine enthusiasm for unfamiliar IPs and new creative challenges
Nice to Have
- Experience working in outsourcing, co-development, or work-for-hire studio environments
- Familiarity with live-service, mobile, or casual game genres
- Motion design or animation experience for pitch materials
Benefits
This is a full-time salaried position with standard industry benefits in Canada.
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Devoted Studios
View Company ProfileDevoted Studios is a premier game co-development, porting, and end-to-end art production company dedicated to helping both indie developers and AAA titans seamlessly scale their projects. Founded in 2018 by Ninel Anderson, the studio operates as a highly flexible, remote-first force multiplier for game teams around the world. Under the hood, Devoted Studios deploys specialized "strike teams" composed of top-tier engineers, 3D artists, animators, and producers to tackle complex production bottlenecks. Their comprehensive service suite covers everything from Unreal Engine and Unity engineering to cross-platform porting, cinematics, and proprietary engine support. Their primary target audience spans massive game publishers, established franchises, and ambitious gaming startups—boasting a client roster that includes industry giants like Xbox, Obsidian Entertainment, Meta, and Gearbox Software. What sets Devoted Studios apart in the highly competitive game outsourcing industry is its robust network of over 1,400 vetted freelance artists, its commitment to diverse, female-led leadership (55%), and its ability to deliver AAA-quality assets and technical integration without forcing studios into expensive over-hiring or inevitable post-launch layoffs.
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