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UserWise
Design & Creative 1h ago

Lead UI/UX Designer for Mobile Free-to-Play Game

UserWise
PolandPoland
PortugalPortugal
RomaniaRomania
SerbiaSerbia
SpainSpain
TurkeyTurkey
Full-time
Market-competitive compensation
Senior-Level

Job Description

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UserWise is seeking an experienced Lead UI/UX Designer to oversee the UI/UX discipline for a mobile Free-to-Play game based on a globally recognized entertainment IP.

This is a hands-on leadership role requiring someone to translate game and product designs into clear flows, wireframes, and interactive prototypes before art or engineering work begins. You will proactively manage production, validate interactions early, identify usability issues before they escalate, and ensure the intended player experience is preserved throughout implementation. You will also mentor and collaborate with an existing UI/UX Designer, establishing stronger UX processes, patterns, and quality standards across the project.

This role demands direct involvement in execution—mapping flows, wireframing screens, building prototypes, iterating on UI, reviewing builds, and solving problems alongside Game Design, Art, Product, Engineering, and Production teams.

What You’ll Do

  • Own the overall UX quality and UI/UX discipline across the game.
  • Translate game and product concepts into clear user journeys, flows, wireframes, and interactive prototypes.
  • Stay ahead of production by resolving major interaction and usability questions before features move into Art and Engineering.
  • Rapidly prototype and compare UX solutions before committing significant production time.
  • Own information architecture, navigation, screen hierarchy, interaction patterns, usability, and player comprehension.
  • Design intuitive experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization.
  • Proactively identify UX problems through design reviews, prototypes, and playable builds.
  • Follow features through implementation and work with Engineering to preserve design intent.
  • Improve the Game Design → UX → Art → Engineering workflow so features move through production with clearer intent and fewer late-stage redesigns.
  • Establish reusable UX patterns, UI components, interaction standards, and documentation.
  • Mentor and work in parallel with another UI/UX Designer while remaining directly involved in execution.
  • Partner closely with the Art Director to define and evolve the visual language of the UI, translating the game’s overall art direction into a cohesive, scalable interface system.

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UserWise (operating at userwise.io) is a live operations and rewards platform engineered for mobile gaming studios. Founded in 2020 by David Molnar (CEO & Co-Founder), Faraz Ahmed (VP of Product & Co-Founder), and Simon Doongoor (VP of Games), the company is headquartered in Madison, Wisconsin. UserWise specializes in building scalable, high-performance external teams and tools for game studios—addressing the gap between fragmented LiveOps (live operational management) and growth strategies. Unlike traditional game development firms, UserWise combines a proprietary platform with specialized talent to streamline new game development, player engagement, and portfolio-level product management. Under the hood, its platform integrates real-time analytics, UX-driven design, and modular workflows to optimize player retention and monetization. This empowers top mobile gaming companies to execute seamless LiveOps campaigns, maintain high player engagement, and scale operations efficiently. While funding details remain undisclosed, UserWise has positioned itself as a trusted partner for studios seeking to leverage data-driven, trust-centric game operations.

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