Job Description
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Role
We're looking for a talented Lead Level Designer to be a hands-on level designer for our mobile casual game Hole.io, and also to eventually supervise and mentor a team of level designers. You will work with and define our custom-level editor in Unity to create fun and engaging levels. You’ll be:
Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs
Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style
Eventually, scaling and managing the Level Design team, planning the workload & supervising the output quality of a small team of level designers, providing mentorship when needed
Defining level design guidelines tailored to the needs of our game and audience, in order to deliver content that offers a seamless, engaging gameplay experience with the highest quality in the most efficient way possible
Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality
Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests
Contributing actively with ideas for new game mechanics, level assets and level themes to ensure continuity, cohesion and gameplay variety and deliver an ongoing assortment of immersive environments, interactive elements, and challenging obstacles
Working closely with our team of artists, animators, and programmers to ensure level designs are fully realized
Testing and balancing levels and level progressions, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
Ensuring your designs adhere to technical constraints and opportunities presented by our game engine
Profile
At least 5 years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels
Strong Unity knowledge
Strong understanding of game design principles, particularly within the casual genre
Experience, or a genuine interest, in leading and mentoring a team from the ground up
Experience in continuous, data-driven level balancing and tweaking
Excellent problem-solving skills, with a creative approach to design challenges
Strong communication skills, able to work effectively within a team and explain your ideas clearly
Nice to have
Experience designing open-world, outdoors 3D environments
Experience leading and mentoring a small team of Level Designers
A degree in game design, computer science, or a related field would be beneficial
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Voodoo
View Company ProfileVoodoo is a leading mobile game development company, renowned for creating engaging and interactive gaming experiences. With a strong focus on innovation and creativity, the company has established itself as a key player in the mobile gaming industry. Voodoo's success can be attributed to its ability to identify emerging trends and capitalize on them, resulting in the creation of highly addictive and entertaining games that cater to a diverse range of audiences. The company's commitment to quality and user experience has earned it a loyal following, with millions of players worldwide. As a pioneer in the mobile gaming space, Voodoo continues to push the boundaries of what is possible, leveraging cutting-edge technology and expertise to develop immersive and captivating games that exceed player expectations.
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