Job Description
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Mission
As a Freelance Concept Artist, you'll play a key role in shaping the visual direction of our upcoming RPG.
Your focus will be on creating compelling character designs for heroes and enemies, following the art style guidelines of our project. Additionally, you will support the art team throughout production, providing concepts for props, environments and UI assets. You will collaborate closely with the Art Director, Game Designers, and production artists to ensure concepts are both visually inspiring and production-ready.
Your main responsibilities will include:
- Design high-quality concept art for playable heroes, enemies, NPCs, and creatures.
- Create supporting concepts for props, environments, weapons, UI elements, and other in-game assets.
- Explore multiple visual directions through sketches, silhouettes, mood boards, color keys, and ideation.
- Translate gameplay mechanics and design intentions into clear, compelling visual solutions.
- Work closely with the Art Director to maintain a consistent artistic vision across the project.
- Produce production-friendly concepts that can be efficiently translated into final game assets.
- Iterate quickly based on feedback while maintaining a high artistic standard.
- Collaborate with multidisciplinary teams, including artists, designers, and AI specialists.
Requirements
We are looking for someone with strong concept art experience in game development and the humility, curiosity, ambition, and drive to make an impact fast. You're a great fit if you have:
- Professional experience creating concept art for games, ideally on RPG, action, fantasy, or stylized titles.
- Exceptional drawing skills and strong artistic fundamentals, including anatomy, perspective, composition, lighting, color theory, and visual storytelling.
- Ability to quickly explore multiple ideas while balancing creativity with production constraints.
- High proficiency in Adobe Photoshop (or equivalent industry-standard digital painting tools).
- Experience designing a wide variety of assets, including characters, environments, props, creatures, and key illustrations.
- Strong communication skills and the ability to collaborate effectively with artists, designers, and cross-functional teams.
- A proactive mindset, openness to feedback, and the ability to iterate efficiently.
Nice to have:
- Experience working with Unity or game engines.
- Experience creating paintovers or supporting 3D production workflows.
- Familiarity with AI-assisted creative workflows.
Even if you don't check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we're more interested in your potential and passion than a perfect match to our checklist.
Benefits
Building great games starts with building a great place to work. Hereโs what you can expect:
- ๐ฅ Comprehensive Benefits: Depending on your location, youโll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
- ๐ข Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
- ๐ Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
- ๐ Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
- โ๏ธ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
- ๐ Performance Reviews: Weโre committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
- ๐ป Equipment Support: From day one, weโll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.
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