Lead Systems Designer
Job Description
Key Skills Required
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The ideal candidates are self-driven, focused on practical, high-quality execution, and will strive to create an environment in continuous improvement – both on screen and our staff.
Essential Duties and Responsibilities
- Responsible for managing, mentoring, and directing a team of Systems Designers, including regular coaching, career development, and performance management. Serves as hiring manager for Systems Designers.
- Oversees and directly works on the design, prototyping, iteration, and polish of gameplay systems such as player mechanics, non-combat systems, world simulation, economy, progression, or game balance. May lead one or more development pods of cross-discipline contributors.
- Directly prototypes, implements, and iterates on gameplay systems through proprietary internal tools and scripting systems.
- Fosters a strong environment of creative collaboration across all disciplines. Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation.
- Writes and regularly updates clear gameplay system documentation detailing the scope and feature set for gameplay features. Creates tutorial videos and documentation to support systems.
- Works with Project Management to plan and maintain the systems design schedule, set priorities, plan milestones, and assign work to Systems Designers. Proactively communicates across the team to create alignment among stakeholders and clarity about status, direction, and dependencies.
- Regularly reviews design work in progress, proactively gathers feedback, and drives iteration and quality. Accountable for creative quality of all game design systems work and for ensuring the team is hitting on-screen quality targets for each milestone.
- Collaborates with the Design Director and project Game Director to ensure systems design meets the project’s creative and technical goals.
- Ensures consistency in design systems across the whole game experience by creating, tracking, and enforcing standards and metrics. Directly supports Mission Design work as needed.
- Runs brainstorms/reviews, creates buy-in and alignment, and champions design vision and values through clear communication and inclusivity.
- Works with other Systems Design staff across the studio to develop best practices, shared process, and design standards.
- Creates a safe, supportive, and creative work environment that exemplifies our studio values.
- Other managerial and creative duties as needed.
Supervisory Duties
Directly supervises a team of Systems Designers. Carries out supervisory responsibilities in accordance with the organization’s policies and applicable laws. Responsibilities include interviewing and training employees; planning, assigning, and directing work; appraising performance; resolving problems together with the Team and Design Department leadership.
Computer Skills
- Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
- Intermediate knowledge of Maya or other major 3D modeling programs.
- Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus.
- Working knowledge of Microsoft Office Suite.
Other Skills
- Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers.
- Strong communication skills including verbal and written skills are required.
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Insomniac Games
View Company ProfileInsomniac Games (operating at insomniac.games) is a premier video game developer renowned for creating award-winning franchises across multiple platforms. Founded in 1994 by Ted Price and headquartered in Burbank, California, Insomniac Games is part of PlayStation Studios, specializing in immersive, story-driven gaming experiences that captivate millions of players worldwide. The studio thrives on passion, imagination, and innovation, delivering high-quality titles such as *Spider-Man*, *Ratchet & Clank*, and *Wolverine*. With a track record of selling over 70 million games, Insomniac Games combines cutting-edge technology with creative storytelling to redefine interactive entertainment. The company fosters a dynamic and collaborative environment, attracting top talent in the gaming industry to push the boundaries of what’s possible in gaming.
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