Interaction Designer (Contract)
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Job Description
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Bungie is seeking an Interaction Designer to delight millions by designing amazing player interactions within Destiny 2. You’ll be responsible for producing UX design work on a cross-functional team, evolving problems that are complex and ambiguous into clear actionable design solutions. You’ll work from concept to completion by collaborating closely with other designers to achieve your goals.
Responsibilities
- Convert goals and requirements into viable solutions that follow and complement our UX strategy and design principles.
- Utilize appropriate UX design methodologies to communicate and validate the player experience: player interviews, flow diagrams, playtesting, high-fidelity mockups, and prototypes.
- Establish and document strategies, guidelines, and patterns.
Required Skills
- Effective collaborator: You know how to move a design forward with your team and in discussions with stakeholders using proven collaboration methods.
- User-centered designer: You are a committed believer in putting player needs at the center of the development process. You know how to incorporate both qualitative and quantitative insights into your design process.
- Visual communicator: You have comprehensive knowledge of graphic design fundamentals like layout, color theory, and typography.
- Process and team-driven: You can break experiences down with a team to ship value to our players. You embrace that an effective user experience needs feedback and iteration to achieve.
- Systematic thinker: Your design process considers moderate-to-large scale solutions that are sustainable over time.
- Experience working on a cross-functional product team.
- A portfolio with UX projects.
Nice-to-Have Skills
- Degree in Human-Computer Interaction, User Experience, Cognitive Science, or equivalent.
- Experience in games across multiple platforms.
- Ability to use design software (Figma, Adobe Suite, etc.) to convey designs.
- Experience with player onboarding systems.
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Bungie
View Company ProfileBungie (operating at bungie.net) is a pioneering video game development studio engineered for crafting immersive, narrative-driven worlds that foster player connection and community. Founded in 1991 by Alex Seropian and later joined by programmer Jason Jones, and headquartered in Bellevue, Washington, Bungie redefined gaming by prioritizing rich storytelling and cooperative gameplay over mere competition. Under the hood, its titles—like the critically acclaimed *Halo* and *Destiny* franchises—blend cutting-edge game design with expansive open-world environments, supported by robust live-service infrastructure. This allows gamers to engage in persistent, evolving universes where friendships and teamwork take center stage. As a subsidiary of Sony Interactive Entertainment, Bungie leverages industry-leading resources to sustain its legacy of innovation while expanding its footprint into new franchises like *Marathon*.
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