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Playstudios OrionDesign & Creative 22d ago

UI/UX Designer (In-Game Features - Tetris)

Remote (Asia)
Full-time
Not Mentioned
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Job Description

Playstudios Orion is reimagining the timeless magic of Tetris with fresh, engaging experiences. We are looking for a UI/UX Designer to join the Tetris Block Party team. This role goes beyond traditional UI design—it is about building intuitive, seamless experiences where UI, animation, and VFX come together to elevate gameplay clarity and immersion for players around the world.

Key Responsibilities

  • Feature Design: Design UI/UX for immersive in-game features, including mini-games, special game modes, and large interactive activities.
  • Flow & Interaction: Develop UX flows, wireframes, and interaction models using Figma & FigJam that prioritize intuitive player experiences.
  • Motion & VFX: Think beyond static layouts—design transitions, animations, and VFX to enhance clarity and immersion.
  • Visual Integration: Integrate UI elements with characters and backgrounds to create compelling interactive visuals.
  • AI & Innovation: Use AI-assisted tools to generate supporting assets for storytelling and interactivity.
  • Prototyping: Iterate quickly with mockups and prototypes in Figma and Photoshop, refining ideas based on feedback.

Requirements

  • Experience: 4+ years of experience in UI/UX design for mobile games.
  • Tool Proficiency: Strong proficiency in Figma & FigJam for wireframing and UX flow design.
  • Motion Sensibility: Knowledge of UI transitions, animations, and VFX for smooth user flow.
  • Technical Constraints: Strong understanding of UI rendering and optimization for mobile platforms (performance vs. quality).
  • Artistic Eye: Strong artistic sensibility with experience integrating 2D art assets (characters/backgrounds) into UI.

Nice to Have

  • Experience with Unity or other game engines for UI implementation.

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  • Do not share sensitive bank info.
  • Verify the client before starting work.