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MedierDevelopment 7d ago

Middle Game Designer (Mobile)

Remote(Global)
Full-time
Not Mentioned
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Job Description

Medier is a digital marketing and creative agency that is expanding its interactive offerings. They are looking for a Middle Game Designer who lives and breathes mobile gaming. Instead of just writing code, you will be the visionary bridging the gap between creative ideas and technical execution. You will own the game from concept to launch, ensuring the gameplay loop is addictive and the in-game economy is perfectly balanced.

Key Responsibilities

  • GDD Ownership: Create and maintain the Game Design Document (GDD), which serves as the ultimate blueprint for the developers and artists.
  • Systems & Mechanics: Design the core gameplay loops and meta-systems that drive player retention.
  • Game Economy: Master the math. Balance the gameplay difficulty curves and fine-tune the virtual in-game economy.
  • Technical Translation: Translate creative visions into actionable, logical technical specifications for programmers.
  • Lifecycle Support: Oversee the game from prototyping through post-launch, using data analytics to iterate and improve.

Requirements

  • Experience: 1.5+ years of proven track record as a Game Designer specifically in the Mobile Games sector.
  • Gaming IQ: Deep intuition for gaming trends. You need to understand the psychology behind why certain mechanics hook players and others fail.
  • Agility: Ability to prototype and iterate quickly under tight agency deadlines.
  • Communication: Strong ability to explain complex game systems to non-technical team members (like account managers or clients).

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  • Verify the client before starting work.